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Thread: Patch notes #29.5 (2 small changes)

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  1. #1 Patch notes #29.5 (2 small changes) 
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    Solaire's Avatar
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    Hey guys 2 small changes to the recent patch notes.

    First of all the general store clerk decided to keep every item he was given and never empty his stock.
    He has had some sense smacked into him and no longer practices this disgusting habit.



    And secondly i've switched some things up with the Jungle King.

    The Jungle King is now an end game multiplayer boss as requested by several players.

    Ancient coins are no longer tradeable.
    The Jungle King health is increased from 15k to 80k.
    The jungle king no longer drops an Ancient Coin as 100% drop.

    Instead, dealing at least 20k/80k health will spawn an Ancient Coin on the floor for you.
    This means that multiple people can now start grinding the coins at the same time.

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  2. #2  
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    reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee 80k hp
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    7/Dan (06-07-2018)

  4. #3  
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    Damn 80k, why not 100k?
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    7/Dan (06-10-2018)

  6. #4  
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    Quote Originally Posted by XxxTentacion View Post
    Damn 80k, why not 100k?
    His health was 15k before so 80 is a relative number. I didn't have a lot of time when I did this, and making it so doing 20k damage on him gets you an ancient coin drop even if you don't get the kill cost a lot of time to set up. It didn't work at first and took some fiddling to make it work. After that I didn't have enough time to carefully balance the stats of the Jungle King out. I do plan to refine him since he's currently not viable to kill on your own.
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    Quote Originally Posted by Solaire View Post
    His health was 15k before so 80 is a relative number. I didn't have a lot of time when I did this, and making it so doing 20k damage on him gets you an ancient coin drop even if you don't get the kill cost a lot of time to set up. It didn't work at first and took some fiddling to make it work. After that I didn't have enough time to carefully balance the stats of the Jungle King out. I do plan to refine him since he's currently not viable to kill on your own.
    50k HP and 10k to get a coin.
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  9. #6  
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    honestly if it was 15k to begin with then i would still go back to my original recommendation of 30k hp and 5000 dmg to get a coin, the reason for 5k damage is so that upto 5 people can get a coin(technically upto 6 but the odds of it actually happening are slim to none due to the potential to over damage. if the hp is much over 30-40k i dont see the boss being killable solo and even at 30k hp he will use a lot of supplies requiring people to bank frequently after only 1-2 kills per inv with a titan or 2-4 with a yak remaining very difficult for solo kills but not impossible as it is now.

    even before i was only getting 5-6 kills an inv with 2 accs attacking him(using titan not yak) so with the att speed buff and 2x original hp i think it would still remain one of the harder boss encounters ingame and one each player eventually needs to do a good few hundred times for the set.
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  10. #7  
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    After a new refresh the Jungle King now has 40k health and can hit up to 600 damage instead of 800 while having an attack speed of 5 instead of 4. He should be more manageable now until I can find a permanent solution to determine his stats. So far no luck in creating such a method.
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    Does he at least attack every player? Or still just attack one person?
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